Project

World of Mechs Thunder

Studio 369 Founder
Art Direction
Mech Artist
Weapon Artist

Fire up your boosters and dive into supersized online multiplayer mayhem in VR! World of Mechs aint about pressing buttons or flipping switches - its all about high-speed, curb-stomping, jump-in / jump-out action. Flex your supremacy in online modes like Team Deathmatch and Domination, or take down bosses in the single-player campaign to become a mech pilot legend. The ultimate VR mech battle awaits!

Meta approached us for the project very early on their VR tech. The project was small but it was a great learning experience for how to approach creating mechs. We soon did Metalcore afterward.

Studio

Studio 369

Released

2022

Timeframe

1.5 Years

Project Type

Steam
Meta VR

Technology

Unreal Engine

Studios

Creating the cockpit was almost as much fun as the mech themselves.

It forces you to put in perspective the size of the mech.

Studios
Studios

The final UI was not this. VR comes with its own standards. Still, in future versions it may have been possible.

Screenshots of our desert level, it was wide and open with a ruined city in the middle.
This was a fun little game and fun to work on.

Studios
Circle icon
Every project is approached with a blend of creativity, a drive for visual solutions and uncompromising attention to detail.
Circle icon
Every project is approached with a blend of creativity, a drive for visual solutions and uncompromising attention to detail.

Let's start working together by booking a one on one consultation with me.

Let's start working together by booking a one on one consultation with me.

Team working in an office watching at a presentation
Team working in an office watching at a presentation